With no other option available to her, she presses the elevator button that sets in motion a chain of inevitable events that will change the very course of her future. Upon approaching the elevator, a machine generated voice interacts with her and designates her to be a ‘sacrifice’ for all the residents on the floors above. As she makes her way outside, she finds the corridor littered with CCTV cameras with an elevator leading upstairs. She is there for counseling but she falls unconscious and when she wakes up, she finds herself in an unfamiliar room. The anime starts with Rachel, a thirteen year old teenager being admitted to the hospital after witnessing two murders. Now that we have the backstory for the entire series, let’s talk a bit quickly talk about its plot. Having said all that, the overall series does manage to stay pretty loyal of the original game and this is something that is highly appreciated by those who have played the game before. If you are coming in to the anime without playing the original game, then we are afraid to say that you will have a hard time connecting between some of the sequences. The major gaps in character development, the whimsical portrayal of certain characters and the inevitable differences in ambiance are blatant in some of the episodes, especially in the middle of the series. This one difference between the medium of gaming and storytelling makes a huge difference to the overall success of this anime. The audience does not have a clue what to expect when they sit down to watch the pilot since they are witnessing the character that they are used to controlling themselves, out of their control. However, when an anime is adapted from a game, they need to build on the characters, provide them with emotions and then make the audience connect with the same. We get to live and influence the world that we have been witnessing over the course of time through our television screens and this adds to the depth of the experience. When an anime is adapted as a game, we know the basic characteristics of the character that we play and the attractive element is the role-playing concept. Once a production house manages to find an anime with an attractive plot that can be modeled around a game, we usually get to play that title. Seldom do we see a video game spawning anime and manga adaptations. However, the line blurs as American and Japanese artists continue to collaborate on new shows and movies.Now, there is a reason behind us providing you with this information and that will become relevant once you go through the entirety of this article. This brings up a popular debate: “Are American cartoons that look like anime considered anime?” While the answer to this is still debated among fans, the common consensus is that anime refers solely to Japanese produced projects. Shows like The Boondocks and Avatar: The Last Airbender are American made shows with Japanese anime influence. Despite not being at the heart of mainstream entertainment, it has found such a large Western audience that Western animation productions have created shows in the same style. Overtime, anime has made its way into Western culture. Is anime popular in West? Anime in Western culture The medium allows limits to be pushed in every genre imaginable and opens doors to stories that could not otherwise be told. What makes all animation so incredible is the imagination of the artists that create it. Digital technology has pushed the envelope of what these films can look like stylistically with lighting techniques and more, but has not taken away from the labor of the artists. Even with new technology that allows artists to create animation with digital tools, anime is still an arduous form to produce.
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